AI Insights · Timothy · January 2025
Top 5 Idle RPGs on iOS in Russia: Q4 2024 Performance
Explore the Q4 2024 performance of the top 5 Idle RPGs on iOS in Russia, highlighting downloads, revenue, and active users trends.
In the fourth quarter of 2024, the top Idle RPG games on iOS in Russia showcased varied performance trends. Here's an overview based on data from Sensor Tower.
Legend of Mushroom by Joy Net Games saw its weekly revenue peak at approximately $28K in late October, with a notable dip in November followed by a slight recovery towards the year's end. Downloads began strong, reaching over 5K in mid-October, but experienced a gradual decline, stabilizing at around 2.3K by December. Active users initially increased, peaking at over 18K in early November, before a decrease to nearly 13.3K, followed by a rise to 15.7K by year-end.
Slime Castle: Idle TD RTS Game from Azur Interactive Games Limited had a steady start with revenue peaking at $4.8K mid-October, followed by a decline to about $1.4K in early December, then a slight rise to $2.9K mid-month. Downloads decreased from 3.5K at the start of the quarter to around 1.3K in early December, ending at 2.1K. Active users mirrored these trends, starting at 14.4K, dropping steadily to 6K by the end of the year.
Capybara Go! by HABBY showed impressive growth in weekly revenue, starting at $199 and reaching $3.5K by the end of December. Downloads increased, peaking at 2.5K in the last week, while active users rose steadily from 889 in October to over 6K by the end of the year.
Idle Heroes - Idle Games from DHGames Limited experienced fluctuations in revenue, peaking at $6.6K in late November, before stabilizing around $3.2K by year-end. Downloads were relatively stable, with a notable increase to 1.1K in the final week. Active users showed growth, peaking at over 11K in mid-November, before settling at around 10K.
Finally, Dungeon Crusher: AFK Heroes by TOWARDS MARS LIMITED maintained a relatively stable revenue, peaking at $4.8K in late December. Downloads increased towards the quarter's end, reaching 1.4K, while active user data was unavailable.
For more detailed insights and data, visit Sensor Tower.